starsector save file location. I mean, Starsector is still a perfectly balanced game. starsector save file location

 
 I mean, Starsector is still a perfectly balanced gamestarsector save file location Habitable worlds and worlds with organics and/or farmland are much rarer than ones with minerals or volatiles

If you're using an NVIDIA GPU, I'd be willing to be that's the issue. chevron_left. Edit-For those wondering, I was able to jury rig it. com and go to account settings, and scroll to the bottom and hit restore files, and there it was! the Starsector app removed- 8 minutes go. May be easier to just raise the lvl cap. 1a is now out! This is a . Find the save folder in Starsector -> saves. Credits and distribution permission. StarsectormodsMyModmod_Info. The Create Save Game Object node will automatically change its output pin type to match the type you specify with the Save Game. If you're running multiple mods, its highly recommended you allocate 6 gigs of RAM or higher. Credit Ship sprite artworks: FFractalsponge (Ansel Hsiao), Star Wars Interregnum team, EAW Thrawn's Revenge team, EAW remake and EAW Rise of the Mandalorian team. It can get especially bad if you Alt-Tab a lot. Redwolf Sep 2 @ 8:50am. csv. The location of these varies from mod to mod (and some mods don't include it), but it's often in a folder or . zip in the starsector-core folder, as starfarer. Starsector is very different, in that unlike WoW, you have numerous playstyles. Go to your install directory, saves, then the directory that matches your save name and rename campaign. 2D RPG/Trade/Fleet Combat Game. It used to be called Starfarer. r/starsector • 1 mo. In the Save as type list, click the file format that you want to save the file in. Free with ads. Type "GoTo <System name>". Captains who can work around these limitations are rewarded with the benefits offered by the Large Energy and a Large Missile hardpoints. json: "compressSaveGameData":true. Open the Settings file and change "playerMaxLevel":50, The needed experience after this gets pretty crazy so you would also want to change "xpGainMult":#, to whatever you find necessary. As of now, the file permissions are -rw-rw-r--. when i started playing Starsector again with the . paths. Caution is advised as these kinds of games can be very detrimental to your time management. the #1 mod for me is 'autosave'. Factions will wage war against each other and try to conquer their enemies. 2 or something and installed 0. Every mod must have a mod_info. The first one doesn't. bak file which is a older version of your current save file. Three types of objective exist: the comm relay, nav buoy and sensor array. One thing is, some blueprints are known by default, like venture, kite etc. what an adjustment like that does to the game when it tries to load a save file with differing data, and how much the new mod needs to add to basic functionality. Some do, some don't, it's personal preference. For example, "-Xms4096m -Xmx4096m" allocates 4 GB of memory for the game. The purpose of this tutorial is to create sort of a 'minimum viable product' when it comes to modding -- a simple mod including all of the facets that normally come to mind when one thinks of a Starsector mod. Personally, I prefer notepad++. The csv file will typically be at the top or bottom of the list, and has all that mods ships in it, with flux, shield type, hull mass, and other characteristics. app file. mod_info. I am no longer the MC of my starsector save file. Hey all, been playing for a few years and just found some settings that have really improved my playing experience in the settings file. Well, it was 20% in v0. I checked and it isn't in starsector core and all the icon are replaced by java icon. I have created a small mod that adds some more commands to LazyWizard's console mod. You could have made a typo. Open campaign in your word editor of choice (I use notepad++) Do a find for either your planet name, or star system you want to nudge things in. It occurs to me that we could probably get better performance by breaking save file down into discrete chunks so that only the needed data would need. Step 3. also oftentimes mod updates break saves and i have to start a new run. a small guide to adding cash in savegames. json Overview. Changelog: 0. Your main character is maxed out with all skills at level 40. Set "useLargeRipple":false. - Allow the Remnant Station to support artillery stations from Industrial Evolution. 2. If it is missing or not in the expected location, the mod will not show up in. Finish: Run starsector. Run desktop-file-validate; there are no errors present. -Dcom. Step 2. (If you want more industries, need to change the maxIndustries table right above the previous one too) 13. Only add the. settings. System. It only gets actually deleted if and when you install something new and Windows uses that space for the new files or if you use a. Possibly shut the game down entirely inbetween saving and loading. Go into the folder for your saved game (the name will be save_<charactername>_<randomnumbers>) and delete campaign. api. The file is of utmost importance when tracking down the root. In the campaign, objectives are space structures found in star systems, which can only be built at stable locations. These numbers should be the same value. You can then select which mod (s) you want to run with in the launcher. zip full of . Ho do I rename a system/generic planet by other means than directly editing a save file? Would be good to know there is a mod for that out there; editing files doesn't look immersive. Then open one of the folders based on what setting you want. Download. I don't know if this is a file permission problem or simply a problem with the game. Yes, it is possible, using the same manual-track-down-cryosleeper method. You can set forced autosaves to happen. You also cant repeat the stable location generation. 65. /starsector. 95a. Starsector: 2D RPG/Trade/Fleet Combat Game. Logged. Got it, just wanted to make sure I. i guess every planet as ID for description too, so you will have to find it by ID. laboratory (after the hull forge used a template, this template is turned into a degraded template. Most games that save in the background actually only save a very incomplete state of the game (e. 96a is now out! Take on new missions exploring the story of the Luddic Church and the Sindrian Diktat. variant file although given the update . Unique DLs. 96a] LOST_SECTOR - Exploration and quest content. txt. 2. ago. While the More Officer Skills mod is very spammy in the log - I suspect it's logging any time a level gets applied to any officer anywhere including in generated AI fleets - I doubt it's actually the cause of your issues. sure about the RAM, but I had something similar happen to me with the saving. 95. My modded game of Starsector keeps popping up and saying memory leak detected. The save is after completing the tutorial. If I do get the mod, will my vanilla save file be corrupted or can I go back to my vanilla game and play on a vanilla save file on one day and a modded save file on another? comments sorted by Best Top New Controversial Q&A Add a Comment More posts you may like. whatever mods you downloaded, extract the zip in the mods folder. The laboratory also increase the production of 3 random commodities on your planet)System: - Calvera - yellow star at the center of the system and its namesake. 14 Aug 2022, 8:53PM. 2. Edit: copy your current save aswell. You'd have to use regedit to delete/replace it which is a hassle, so honestly i wouldn't really bother and just keep using whatever key you have and use the new one when you're on a new computer. Under the drop down, select This PC and check if the issue persists. My save file is getting really close to 50 MB of XML, and when the game needs to access some random data (say colony info) things really chug as the file is parsed and the needed data is located. These numbers should be the same value. These numbers should be the same value. If not, you're out of luck! Step 2: In the vmparams file, replace the text " -Xms1536m -Xmx1536m " with the. Step 2: In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. By the end of this tutorial, you will have a mod with a custom ship, weapon, faction, star system, and associated other creations, as well as a passing. Sports. (If you want more industries, need to change the maxIndustries table right above the previous one too) 13. jar is a fancy . ago. Modded hullmod can now be identified by vanilla hullmods to be listed as incompatible. - Automatically log the location of Comm Relays located outside the Core Worlds. File credits. You should search for the officer's name, then there should be a line with all their skills in between brackets like this {}. Then just delete what you don't like from there. 3. 6gb is generally safe and enough for most modlists, 8gb is known to be somewhat unstable so if you have issues there just roll back to 6gb. scripts` to `org. Copy-paste this into console when it fails to save, it should print a list (to screen and to the log) of any entities in the sector that have an invalid location. If so, open it in a text editor of choice. saves="C:\Users\Rob\Saves\Starsector". ship file and a ship_data. 0. json is a required file that informs the game engine how to set up and use a mod. Yup, save file compression is turned on via settings. Pushover242 • 8 yr. ini file within the GraphicsLib folder in a program like Notepad++. Top 2% Rank by size. Go to starsector r/starsector. at the launch menu, enable the mods. • 1. check how many supplies you have (i find supplies to be easiest to find the right area you want and its right there on the main view as you play) and go to your save games. After the restart, my starsector now takes around 30-60 mins (estimate) to load snd it now runs with 1-10 fps. That will teleport you to whatever system you type in. jar files, plus starfarer. 95. There are two methods to do this. A . 2. Yes, it is possible, using the same manual-track-down-cryosleeper method. Download one of the premade vmparams files listed below. That will try to launch the game as if you'd double-clicked the bat file, but diagnostic output will show up in the console, so you. data in the saves/common/config folder and set "enableAutosaves" to true (this file will only exist after you have launched the game with Autosave enabled at least once). Fly new ships, including 5 new capital-class hulls and numerous smaller vessels. This can be really helpful when setting up a Starsector install for the first time, as it removes the need to click constantly click through different files and folders to install them all. class files. Add a Comment. Features: Mod installation from archives and existing mod folders. csv while the less commonly edited information is in the . The following command shows the runtime directory specifically: jupyter --runtime-dir. a . Press Windows key, type save location. (My planet's name is Valor in the Tartarus star system, so I did find searches for those names) 4) In either case, you want to edit the "r" value. json" file only one click. Linux. Alliances offer mutual assistance in times of war. I've made sure to save the file, and reopened it to ensure the changes stuck. Earliest save compatible version: 0. 1. Starsector > Bug Reports & Support > Save Custom Variant Crash « previous next » Pages: [1] Print; Author Topic: Save Custom Variant Crash (Read 5889 times) SatchelCharge. They won't be very strong, but you take what you can get, and I can't be bothered to make em more. This will create a text file. Find a terran, terran eccentric, water, or desert world to settle at first. but I managed to emerge from the confusing depths of the wilderness that is the campaign. Uncompressed campaign. This includes almost all situations where the player engages with an entity – a planet, fleet, or character – where a textbox pops up and allows the player to choose from a set of responses. 2D RPG/Trade/Fleet Combat Game. It's essential for making your save file readable and it's what we'll be using for the guide ahead. 4MB. Try using less capitals and more cruisers. File credits. A . 3 comments. Internal ID used to reference this fighter. Colonies were added in version 0. After each step, check to see if the problem is gone: 1. json) Note: Deleting the configuration file will result in a default replacement being generated upon the next Factorio launch. ini file within the GraphicsLib folder in a program like Notepad++. nah if its your first playthrough getting the feel of the game save scumming is fine. xml. Starsector, saves folder, open a save from the current run you have, open the campaign file (notepad works fine), CTRL+F search for "Legion_XIV_Elite" and then once one shows up, search back up for "system" or "nebula. 95 Update and I just installed the new one, can I transfer my saves between updates without having to start all over again? Previous build lacked new ships, the. Support is important: Every fleet needs a fuel ship, even small ones. Credits and distribution permission. There's two sections that list the planet modifiers, modify and add them to taste (you can find all the conditions code names in one of the csv files) and you're. Behold, I have returned to infest your nightmares once again. java is a text file with Java code that a programmer edits. Well, the solution to my car leaking is to just keep adding oil. 95. Save Game location To install a new game save or back up your current game save, you need to navigate to the folder where the game save files are located. 9a This mod now requires LazyLib 2. Path to variant directory is analogical to base game one, moddirectorydatavariants. Console commands mod: "addstablepoint". A . In the File name box, enter a new name for the file. bak' onto the end, so you should be able to recover your progress from 1 save back. json. • 2 yr. i understand this is a unfinished game and that having save compatibility is highly unlikely to begin with. I did not change/update any of my mods. Fighters have . (If you want more industries, need to change the maxIndustries table right above the previous one too) 13. Instead, use the Console Commands mod to edit your save (this mod can be safely added to/removed from an active save). BalegQhan • 3 yr. You need an alpha core. If you are referring to Penelope's Star, Duzahk or Tia-Tax'et as "bad", well, they are supposed to. If the wiki does not show it, make a save and manually travel to each core world, enter the market, view colony info by pressing M, check the existing industries and see if. bak and you will be using the backup. Navigate to your starsector save folder. Find the line that starts with "Automated Ship" In that line, replace com. done. The product of multiple mentions. how can i do that? i read about save transfer but that isn't updated for 0. Best. Put it in the mods folder and make sure it's tagged in Starsector's launcher. These three are already functional, and I plan on adding many more. Join the Tri-Tachyon and legalize AI. You can do this by copying the paths below and pasting them into the address bar in any folder or into the text field after pressing Win + RReplace C: with the drive you have Steam installed in. swarmy1 • 2 yr. Thanks a lot for this tip !org. In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. Yup, save file compression is turned on via settings. Utilizing three twin heavy Mjolmir turrets to wrestle with Space Fortresses and planetary ground-to-space batteries (not yet implemented, but it will help with planetary raids), this ship is single-handedly able to destroy whole fleets of. Click Save As. zip full of . It's saved in your registry somewhere, I don't remember the exact location. I've found a system which has a gate, 3 stable locations (1 already has a Nav Buoy) and seems to cover all the. Logged. Copying file to the desktop and clicking "Allow launching". - Accessible from the control panel in the intel screen or using the shortcut (default P) in the campaign. 1 Colony; 2. It can be up to 50 MB in size, but it's the right file. e. it should contain: If you move the first two somewhere, and then remove the . launch the game. The dev said it would be too annoying to have your game paused by an autosave every 10 minutes or so (saving takes time, especially with mods). Credits and distribution permission. Open the file in notepad, make the edits you want and hit save. Join a faction to gain useful support and represent them in war and peace, or start your own. Then, finally, click 'SaveGames'. to be honest i felt the same except i check that channel daily. Since your computer only has 6 gigs total, that will obviously not be possible for you. . I get one within a half-dozen research stations usually as you have a chance to roll one from the station, and then from the 2 or 3 times you can salvage the debris fields. I'd recommend doing a "save copy" now and again just in case. StarsectormodsMyModmod_Info. Alliances offer mutual assistance in times of war. Along with increasing your RAM allocation via the vmparams file in your Starsector folder, another cause may simply be playing the game too long. Battle size, fleet size, number of officers (obviously, only if your computer can handle it) for epic battles. One of these folders will contain . Accidentally deleted my main save file today. It’s deep and complicated, has a lot to offer, and may very well suck you in immediately. Tbh I would just edit the save file to set an already existing planet up with all the conditions and modifiers you would want. Download (0. I also changed the player level cap to 40 so all the skills are tecnically available, but by the time you hit around level 30, the xp per level gets so high you kinda forget there are 10 more levels. Remove the . In my case, it will look like this . TV-Y7. Essentially Alex would have to alter substantially the saving method: one directory per playthrough with multiple individual saves in the directory. So after a while you'll eventually run out of space to do a proper save, and thus crash. You'll find your Stray. • 2 yr. I found it, look here. bat" and enter. Moasseman • 1 yr. log) which of course, it can’t open. ago. I think you need to create a new save when starting a new game on SS+ also you could try save file transfer if your trying to play from vanilla to modded. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get permission from me. 12. This also includes the ability to install multiple mods at once. Never used a Scarab before, and I I had just picked up wolfpack tactics, so through a officer. log) Player data (player-data. Step 2: In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. The goal of MagicLib is to create a community-built library of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every modder. 2D RPG/Trade/Fleet Combat Game. g. fs. You decide what happens with your data, where it is and who can access it! If you have questions for use in a company or government at scale (>1000 users), do yourself a favor and contact Nextcloud itself - this community is mostly home-user focused!1. 0 (Not save-compatible with v4. A savegame where you have 3 optimal planets/colonies. Then I have 3 Falcon (P) with converted hangars which act as supporting role to draw attention of larger ships and give additional fire. ago. csv and in addition. 95. Go to your install directory, saves, then the directory that matches your save name and rename. with that, it's as simple as hitting ctrl+backspace and typing addcredits 100000, for example. In combat, objectives appear as points on the map that generate certain tactical bonuses for their side. Huh, that's the first complaint I've heard about the takedown sound, I'll make slightly quieter I guess. csv while the less commonly edited information is in the . Free with ads. It is easier if the officer is not attached to a ship for the save file as there would be less lines of text to sort through. When saving as, select all files in the drop down, then remove extension from filename. JUPYTER_RUNTIME_DIR #. Drag that file back into your starsector folder and let it overwrite. On Mac, it's right inside the application package - right-click on the application and select "Show Package Contents" to see it. Roll back and you'll be fine. Make a copy of it somewhere else so you can restore it if you need to. Smuggler, trader, warlord, planet administrator, etc. Have fun trying it out and report back if it works or not. it's a common issue due to a poor ram managing, especially if you're playing modded, it'll start to lag and saving will be pretty long, just exit and launch the game again and everything should be fine (sadly you can't add more than 8gb ram) Jollyfalcon • 2 yr. 5. zip file called src. I figured this out. SpawnInactiveGate: Spawns an inactive gate in. For example, "-Xms4096m -Xmx4096m" allocates 4 GB of memory for the game. Remove the original save an its info from the save folder (and keep it somewhere just in case), and find the version for the save and info that has ". pooky207 • 3 yr. Add a Comment. or just borrow them from the Hedge. For example: Code. 49K subscribers in the starsector community. 1 comment. json file. A fix should be incoming in a few days from. Backupping goes almost instantly. Then click on Local Disk (C:), or OS (C:), whichever you have. When testing your mods I'd recommend running Starsector via the bat and adding this (on a new line) to the end of the bat file: if %errorlevel% neq 0 pause That will make the command prompt stay open if there's a crash, letting you see the stack trace and preceding log lines immediately rather than needing to open starsector. ago. Choose your faction (or establish your. Pick a commission with the faction that lays claim on those planets. It is easier if the officer is not attached to a ship for the save file as. Those two variables will effect the amount of system memory to allocate to the game. Fighter Wing induced effect, Weapon induced effect and hullmod onInstall / onRemove implementations. There's two sections that list the planet modifiers, modify and add them to taste (you can find all the conditions code names in one of the csv files) and you're. Hey, huge fan of your channel, to make Iron Mode impactful, Iron Mode needs to be changed to include permadeath too, a. However the changes aren't appearing in game. pooky207 • 3 yr. I won't guarantee that counts as a clean install, but I'm 99% sure Starsector keeps everything but its registration in the folder you tell it to install in. This is a work in progress, so if you are a competent modder please consider adding to this. Go to your install directory, saves, then the directory that matches your save name and rename campaign. ago. Download. Mod_Info. Vortex support for Starsector v0. For colonizing, systems with multiple planets. 4b or. 9. vicegrip_ • 1 yr. ship file and a ship_data. r/starsector • Follow-up of the Work-In-Progress UAF cosplay, This the last. Hi all.